Island optional / Locked Up7 min readlocked up puzzle

BIG WALK Locked Up Puzzle: Buttons, Hidden Control and Symbols

Trigger both wall buttons, find the hidden control, then relay the current symbol order between the divided rooms.

Direct solution

Find the red room in the middle of the brush and send players into both sides. First press both visible wall controls to expose or unlock the Red Blob stage, then locate and activate the hidden control that advances the escape. Keep one symbol reader and one operator. Agree on a reading direction from a fixed landmark, then relay the current wall symbols one position at a time—use precise names such as clockwise spiral versus counterclockwise spiral. The operator repeats each symbol before input. The active order belongs to this attempt; do not copy a fixed code.

Where to go

The Locked Up room sits in dense brush. Identify it by the red walls, two separated sections, visible controls, and symbol panels rather than by a tower landmark.

Before starting

  • Bring at least two players.
  • Choose a left-to-right or clockwise reading direction.
  • Create distinct names for similar spiral and dot symbols.

Exact steps

  1. BIG WALK Locked Up Puzzle: Buttons, Hidden Control and Symbols — Find the red room in the brush
    Source time 10:50Temporary frame
    1

    Find the red room in the brush

    Enter the two-sided red structure and identify both visible wall controls and symbol panels.

    Players can occupy separate sections.

  2. BIG WALK Locked Up Puzzle: Buttons, Hidden Control and Symbols — Trigger both wall controls
    Source time 11:10Temporary frame
    2

    Trigger both wall controls

    Put one player at each visible control and press as required before searching for the escape sequence.

    The reward or next stage visibly unlocks.

  3. BIG WALK Locked Up Puzzle: Buttons, Hidden Control and Symbols — Activate the hidden control
    Source time 11:30Temporary frame
    3

    Activate the hidden control

    Search the newly accessible corners and low wall edges for the concealed button, then confirm the room changes.

    A new symbol or exit state appears.

  4. BIG WALK Locked Up Puzzle: Buttons, Hidden Control and Symbols — Fix direction and symbol names
    Source time 11:50Temporary frame
    4

    Fix direction and symbol names

    Choose the first position and reading direction. Distinguish clockwise spiral, counterclockwise spiral, dots, and partial shapes.

    Both players can repeat the same vocabulary.

  5. BIG WALK Locked Up Puzzle: Buttons, Hidden Control and Symbols — Relay one position at a time
    Source time 12:15Temporary frame
    5

    Relay one position at a time

    Reader calls position plus symbol; operator repeats and enters it before asking for the next.

    No two unconfirmed symbols are queued.

  6. BIG WALK Locked Up Puzzle: Buttons, Hidden Control and Symbols — Use the current order to escape
    Source time 12:40Temporary frame
    6

    Use the current order to escape

    Finish the visible sequence, watch for acceptance, and follow the opened route instead of continuing to press.

    Separated players can leave and the Red Blob is available.

Player-count plan

2 players

Use one player for each information or action side. One player reads the wall; the separated player owns all symbol inputs.

3-12 players

Keep the two core roles unchanged. Extra players should spot, carry, or record the current sequence without creating a second caller.

Common mistakes

  • Skipping one of the two wall controls.
  • Missing the hidden control.
  • Calling both spiral directions “swirl”.
  • Changing reading direction halfway through.

How to recover

  1. 1.Recheck both visible controls and the hidden one.
  2. 2.Return to position 1 and compare symbols.
  3. 3.Say direction before shape for every spiral.
  4. 4.If the room reset, use the new visible order.

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